

Additionally, Kulve takes twice as much elemental damage compared to all other monsters in the game, and because of this even when using grounded combos an elemental IG will still do the same or more damage as a raw one with full Drachen. With IG you can purely and simply keep doing damage to her horns at all times without having to wait for the CC (and even building your own one). In her last phase, her only weak spot that matters - the horns - is high up and mostly unreachable for melee weapons unless she trips or is KOed. Kulve: this is imho where aerial IG truly shines.
#AIRBORNE DMG MHW PC#
On top of that, glaive allows you to glide over the lava floor spawned by the monster, which becomes a real issue with AT Xeno (that is not on PC yet).

When he goes into fire mode, that weak spot takes INSANE damage and if you're able to hit it you'll destroy him. Xeno: although he has an easily accessible weak spot in the front paws that can also make him trip, his best weak spot is actually the glowing chest which is impossible to reach for anything but ranged weapons.

The aerial attacks on IG have natural Mind's Eye, which means you can spam them through his armor how much you want. Kushala: windy boi is known for being in the air full time and for having armored wings you will bounce on. the Rath family: they are either in the air or using obnoxious running attacks on the ground, so using aerials against them is a good option if you can't or don't want to use 10 flash pods every hunt. You can therefore cheese her pretty easily except IG, that can just fly around and spamming aerials on them without having to care about all of his blue fire shenanigans. Unfortunately they are out of reach for most slashing weapons. Considering she's swinging the former wildly half of the time, wings are therefore your best option. Lunastra: her only WEX spots for cutting weapons are the tail and the wings.

How many monsters are there that can be fought this way? Not many actually, but there's a few ones where aerial IG really comes in handy: Now, in order to make this strat useful, the condition is obviously to have monsters whose weak spots either aren't easy to reach from the ground or are tall enough that can be spammed through over end over with aerials. This move is perfectly suited for elemental damage.Īccording to some sources, Elemental Airborne adds 25% to 50% elemental damage on aerial attacks this more than compensates the lower bonus from CE you get from IG compared to faster hitting weapons and makes it completely viable to build a set with CE+EE that abuses the aerial moves with red extract. On the other hand, IG has an aerial move (the helicopter) with low motion values that hits 6 times and can be spammed several times. These moves are therefore more suited for glaives with high raw. IG grounded moves don't hit as fast as weapons like bow, DB or LBG, they don't receive an extra damage bonus from Critical Element like those weapons and they have higher motion values than those weapons. People who replied above mostly know nothing about IG or Elemental Airborne, so I'll try to give you a more complete answer. Originally posted by Stationary Traveller:
